This data structure contains the parameters of a single frame of an effect. It is passed to the MyEffectBegin and MyEffectRenderFrame functions to describe the frame to be rendered.
struct EffectsFrameParams {
ICMFrameTimeRecord frameTime;
long effectDuration;
Boolean doAsync;
unsigned char pad[3];
EffectSourcePtr source;
void * refCon;
};
typedef struct EffectsFrameParams EffectsFrameParams;
typedef EffectsFrameParams *EffectsFrameParamsPtr;
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